Typical activity narrative design blunders consist of extreme exposition dumps, meaningless choices that do not have an effect on results, ludonarrative dissonance where gameplay contradicts story, improperly paced narrative interruptions throughout extreme gameplay, and inconsistent character conduct. Steer clear of managing players as passive recipients—respect their agency and inte... https://and-how-are-they-judged-i34322.blogripley.com/40317392/5-easy-facts-about-what-mechanics-guide-narrative-progression-in-storytelling-games-described