Prevalent activity narrative design and style faults include things like too much exposition dumps, meaningless decisions that do not impact outcomes, ludonarrative dissonance where gameplay contradicts story, poorly paced narrative interruptions during intense gameplay, and inconsistent character behavior. Stay clear of managing gamers as passive recipients—regard their company and i... https://beauaffby.vblogetin.com/45598834/new-step-by-step-map-for-what-mechanics-guide-narrative-progression-in-storytelling-games